according to a new paper published by Edward Snowden, the former NSA agent, and published on the website ProPublica, online games like World of Warcraft and Second Life are monitored since 08 by the American and British intelligence services .
According to the document, terrorist and criminal organizations are using online games to communicate without being known, transfer money or planning attacks. Thus, the spies would have created their own characters to infiltrate the field of online games and possible witnesses suspects exchanges.
However, according to the Guardian and the New York Times, which analyzed all the documents, the secret services have placed as many agents on the case where a group of "confliction" (this term refers to military effort in place to prevent interference or collisions between professionals in the same camp) had to be created.
Moreover, the company behind World of Warcraft revealed that neither the NSA nor his British counterpart (Government Communications Headquarters) had requested permission to gather information about the players through their game. These agencies all approaches create more problems than the activities of US citizens can not be controlled unless justice prior approval. Moreover, according to former intelligence officers and employees of these video game companies, there is no evidence that terrorist groups do use these platforms to communicate with online play.
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